I'm working on a hero based off of the Ancient of Lore. His niche would be that he's able to root/uproot himself at command.
Uprooted he would be unable to attack but able to move. Able to cast spells.
Rooted he would be unable to move but able to attack. Able to cast spells.
This is working so as I want it so far. It's a normal ability he'll start with.
But whenever you use Root he plays his animation of morphing into a building but then starts playing the Birth animation until he attacks or uproots again.
Is there a way to fix this so when he's done playing his Root animation he'll just stand around instead of playing his Birth animation until you prompt him to attack to cancel it? Making a trigger so that when he's casting the ability it'll queue Stand Alternate doesn't work.
*EDIT*
I forgot to mention I based this ability on the Bear Form ability.
Uprooted he would be unable to attack but able to move. Able to cast spells.
Rooted he would be unable to move but able to attack. Able to cast spells.
This is working so as I want it so far. It's a normal ability he'll start with.
But whenever you use Root he plays his animation of morphing into a building but then starts playing the Birth animation until he attacks or uproots again.
Is there a way to fix this so when he's done playing his Root animation he'll just stand around instead of playing his Birth animation until you prompt him to attack to cancel it? Making a trigger so that when he's casting the ability it'll queue Stand Alternate doesn't work.
*EDIT*
I forgot to mention I based this ability on the Bear Form ability.
Last edited: