[General] hero level controling

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Sep 29, 2011
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i am creating a map and the hero level are going too slow. want to know how to edit how much experience he will need to go level up and how to change the experience that the mobs will give. for example at level 20 the hero needs 1156742 experience to level up...
 
Play with the gameplay constants, to find a good balance you want, the easiest would be to lower the ammount needed to level.
 
if you still want to change the required experience a hero needs to have before leveling up, tinker with the Hero XP Required values in the Gameplay Constants. i think the amount of experience a unit gives the hero is proportional to its Stat - Level value which can be seen in the Object Editor. you can also just trigger the amount of experience given using
  • Hero - Add EXPERIENCE to UNIT, Show level-up graphics
 
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