- Joined
- Aug 9, 2005
- Messages
- 97
So I have no problem creating a trigger that disables XP gain by a Hero after they level up. However, every time they do, they always have some residual XP. For example to get to level 2 it's 200 XP, but after they level, they always have 220 or 240, I just want it to have 200.
I've tried this and variations of this, but they don't work:
I've tried this and variations of this, but they don't work:
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Hero Experience
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Events
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Unit - Hero <gen> Gains a level
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Conditions
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Actions
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Trigger - Turn off (This trigger)
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Hero - Disable experience gain for (Leveling Hero).
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Hero experience of (Leveling Hero)) Greater than 200
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Then - Actions
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Hero - Set (Leveling Hero) experience to 200, Hide level-up graphics
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Else - Actions
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Do nothing
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