- Joined
- Apr 14, 2007
- Messages
- 437
Okay, I'm making a complicated map, but this trigger is easy...except not for me lol. I want things to happen based on what a play types, and heres the things i want to do:
-set str x
-set int x
-set agi x
-set lvl x
I want x to represent any number given. The map is sort of like a maze, but not really, you need certain levels, and stats, to get into certain areas. How do i make stuff change to what the players type?
-set str x
-set int x
-set agi x
-set lvl x
I want x to represent any number given. The map is sort of like a maze, but not really, you need certain levels, and stats, to get into certain areas. How do i make stuff change to what the players type?