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Hero Idea -Vengeancekael

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Greetings, THW Users. You may already know what kind of ideas i need and if not, then it's pretty simple: I need a hero idea, doesn't matter if it's a mage or a warrior, what i want:

-Name (fitting to the class)
-Primary Attribute
-Ability Theme
-Custom Model +-200kb filesize
-Spells (Optional)


Other Exceptions:

* Suggested spells should not be uber spells.
* No ugly name, but funny names are allowed.
* Custom Model should be medieval alike.
* Every Hero has 3 abilities with 4 levels and 1 uber spell.

Right now, 2 heroes are needed for my map, Siege of Vaulden, which has been uploaded for some time now. But more Heroes will be accepted for the next versions.

Reward: 1 rep for 1 idea

BUT, if you have already posted an idea and you have received 1 rep point, then you will get another one after submitting 5 new ideas!


-Vengeancekael
 
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Level 6
Joined
Jul 22, 2008
Messages
264
Name: Chanoshi
Attribute: strength
Ability Theme: self buffs
Model: Samurai (wouldn't be medieval Europe if that's what your looking for then i'm sorry)
Spells (I think this is kind of a repeat of ability theme): has buffs for him self such as
Meditation-Meditates to the gods of Shinto (faster health regen)
Rebirth- calls for the rebirth of the ancient Kami (spirits) to help Chanoshi (increases attack power)
Purification- Purifies the soul of Chanoshi and castes out evil demons (increases atk speed)
Prayer to Shinto(main spell)(the lvl 6 required one)- Chanoshi prays to the gods of Shinto to help kill his enemies (should be something along the lines of star fall when a bunch of stuff comes from the sky and kills enemies)
 
Level 8
Joined
Nov 14, 2008
Messages
2,174
Name:Zeron the glacial destroyer
Attribute: strength
Ability Theme: Ice and area damage
Model: Here
Spells:

Normal:Icy shard: The hero shoots out a shard of Ice from his back, when the shard hits the target ground it shaters into a million pieces damaging anyone around it for XXX damage.
Uber: the hero slams the ground creating a shock wave around it making shards of ice erupt from the ground damaging everyone in it for XXX damage and stunning them for XXX sec.

here is an idea tough i only found 2 spell idea's.
 
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Level 8
Joined
Nov 14, 2008
Messages
2,174
Name: shadow walker
Attribute: intelligence
Ability Theme: shadow magic
Model: Here
Spells:

Normal:
-shadow step: the hero steps into the shadows allowing him to teleport over an XXX distance.
-shadow retaliation: The hero creates a portal into the shadow realm absorbing an attack and then making it re-apear as a shadow bolt behind the target.
-shadow slash: the hero slices his scythe into the air releasing a shadow slash at the target dealing XXX damage.
Uber:
-Explosion of shadow: The hero creates an explosion of shadow dealing XXX damage and knocking back all the enemy's in the area around him.


here is another idea.
 
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Where there is light there is shadow!
Where there is priest, there is necromancer!

The necromancer is not effective until there are many corpses

-Name - Necromancer
-Primary - Intelligence
-Theme - Necromancy
-Skin - ITS A SKIN
-Spells
Dead Raising - Raises 1/2/3 corpses near the caster, they lose 0.5 hp per second. Same unit but colored red
Decay - Picks a random 5 corpses near the caster and make them rot, any unit near the rotting corpses will be slowed (attack rate and movement speed). Effect last until the corpse subsided
Fields of Death - Creates blight on the target area
Graves of the Lost - Creates 2 grave on the left and right of the caster (channeling, will drain 5 mana for every dead summoned (so, for every second, he will lose 10 mana (5x2)))


Blight
= Every Raised Dead units inside the blight will gain 1 hp second and the degeneration will be disabled until they come out
= Every unit (except the dead) will slowly lose 5. It can kill them.

Graves
= Every 5 seconds, 1 skeleton will appear on each grave

hope it helps :)
 
Level 18
Joined
Oct 25, 2006
Messages
1,171
Athaan the Fallen - Unholy Bishop - [Intelligence]
Custom Model
Ability Theme: Curse & Summoning
Primal Curse: Touch of Desperate - [Target Zone] - Every enemy units in the target area have 20/28/38/50% chance to miss attacks. They also deals 15/25/40/57% less damages.
Second Curse: Mask of Death - [Target Unit] - The target unit turns neutral hostile (or he starts attacking his mates). The unit has 15/25/35/50% chance to cast [Howl] on nearby enemy units.
Call Upon Deads - [Active/Small Area] - Every dead corpse near the hero have 7/14/28/40% chance to revive.
Final Kiss - [Target Unit] - Instantly kill the target, if its a hero it sets its hit points to ~15%.
 
Level 3
Joined
Mar 10, 2009
Messages
23
Falakin Dharksoul
Corrupted Avenger

Primary Attribute: Strength
Theme: Avenging, Angel
Model: Link

Spells:
1:
Unholy Flight - Falakin takes flight from the plagued wings, gaining flight for 3/4.25/5.5/6.75 seconds. Upon landing, all units beneath him will run in fear for .8/1.2/1.6/2 seconds, disabling any dodge, magic reduction and disabling them.
Instant cast
Medium Manacost and cooldown
2:
Cursed Sword - The sword Falkain carries is a weapon full of corrupted souls. This gives him an upper edge in combat, by giving him the ability to chose wich kind of damage he should deal. Swaps betwean magic and physical damage, with a 5/4/3/2 seconds cooldown. Gains 12/18/24/30% bonus damage.
Instant cast
Low Manacost and cooldown
3:
Decapitate - Instantly decapitates a target non-hero unit, gaining 80/120/160/200% of that units current damage in health, and 2/3/4/5% of targets health in damage for 5 seconds
400 Cast Range
Single target
High Manacost and medium cooldown
4:
Deaths return - Instantly turns all nearby allied undead for 3/4/5 seconds, giving them immunity to disables. All enemies recieves 30% increased damage for 3/4/5 seconds.
Instant Cast
High Manacost and Cooldown
 
Level 5
Joined
Oct 5, 2008
Messages
140
Name: [empty, i suck at making up names]
Primary Attribute: Intelligence
Ability theme: Illusion, Shadow
Custom model: Standard Lich model
Spells:


1.) Distorted Reality [Instant]:For x seconds, the Illusionist cannot be damaged and is instead being healed by y% of the damage he would have taken during the time the skill is activated.

2.) Dark Grip [channeled]:The Illusionist lifts a target up in the air, slowly ripping it apart for x damage per second. After y seconds, he releases his target and throws it back for z meters.

3.) Instable Eruption [x seconds cast]:The Illusionist distorts reality, causing corrugations around him in the terrain, which push back enemy heroes y meters for x damage.

4.) Dream Ruptures [Ultimate, Instant]:The Illusionst summons fissures in the ground beneath him, which move towards the two closest enemy heroes on the map, dealing x damage.
 
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