- Joined
- Jun 15, 2006
- Messages
- 2,651
before I start working on something again that I will just drop, I decided that this time I will create a thread about my idea first to actually recieve feedback if this project would be even worth its time.
My base idea is again based on this http://www.hiveworkshop.com/forums/1523935-post1.html & http://www.hiveworkshop.com/forums/1278115-post1.html
But this time I'd want the whole development be more structured.
Again it ould be a hero defense map with rpg elements.
You would have to defend some village ore refugee camp. That village/camp would be based of Ancient Egypt/Arabia.
And this village would be attacked by evil forces(undead, demons and stuff like that).
I'd like to have an actual plot instead of that usual "defending for unknown reasons".
That would be the defense part.
The RPG part would happen between the waves. You would explore the surrounding to find some secrets, do some quests forl villager who would reward you, you might even do dungeons. There could even be some special events like "you asked your allies for help and 2 caravans come at the same time, but in most cases only 1 could be rescued.
Based on your decision you`d get special items, troops and upgrades for your troops.
At some point you could also build an outpost for more support.
The game would end if you destroy the enemy or if the enemy overruns you.
I'd also like to add a save system. It may or may not save your hero or experience, but it would save equipment and reputation for sure.
But as I said: It is just an idea and I'm not even sure if I'd realize it.
Oh and I'd also like to hear suggestions. Also write under this thread or pm me if you interested to join me
My base idea is again based on this http://www.hiveworkshop.com/forums/1523935-post1.html & http://www.hiveworkshop.com/forums/1278115-post1.html
But this time I'd want the whole development be more structured.
Again it ould be a hero defense map with rpg elements.
You would have to defend some village ore refugee camp. That village/camp would be based of Ancient Egypt/Arabia.
And this village would be attacked by evil forces(undead, demons and stuff like that).
I'd like to have an actual plot instead of that usual "defending for unknown reasons".
That would be the defense part.
The RPG part would happen between the waves. You would explore the surrounding to find some secrets, do some quests forl villager who would reward you, you might even do dungeons. There could even be some special events like "you asked your allies for help and 2 caravans come at the same time, but in most cases only 1 could be rescued.
Based on your decision you`d get special items, troops and upgrades for your troops.
At some point you could also build an outpost for more support.
The game would end if you destroy the enemy or if the enemy overruns you.
I'd also like to add a save system. It may or may not save your hero or experience, but it would save equipment and reputation for sure.
But as I said: It is just an idea and I'm not even sure if I'd realize it.
Oh and I'd also like to hear suggestions. Also write under this thread or pm me if you interested to join me
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