Well, as a "super-creative being" with nothing at all to do during the day, I'm going to try and make a map, and release it.
However, I've got 2 very different ideas, and I don't know which one I should use!
So I'll ask you for help in choosing, and also, if none of the ideas are even close to being interesting, you can say so!
A multi-player RPG
It's going to focus mostly on the story, have scripted spells, but no inventory system or attachment systems. It's my first map, and I want to try keeping it simple, but enjoyable. I already have the story in my head, and I'd only have to add details to it, and also some (shallow) sidequests. The map would hold a few villages, one big (big) city, and an indoor-zone, which would be 40-50% of the map.
It would be more of a puzzle-driven RPG, and not so much a hack and slash, as that tends to get boring pretty fast. I'd probably do my best to include some bossfights though.
An empire-builder map
There's currently a few of these maps out, and some of them are good, some not. The point of it would be to build up your empire, either by conquering, or by peaceful growth. I'm thinking to make it so that you are constantly upgrading and researching, and as your technology evolves, so do your buildings and units.
I'm going to differ the two ways of expanding your empire, but I'll make them both viable and it will only be up to you which one you prefer, and not just mass an army because it's the only thing that works.
Also, I'm thinking to add religions, where you can't choose both, but they all give different advantages, and disadvantages.
However, I've got 2 very different ideas, and I don't know which one I should use!
So I'll ask you for help in choosing, and also, if none of the ideas are even close to being interesting, you can say so!
A multi-player RPG
It's going to focus mostly on the story, have scripted spells, but no inventory system or attachment systems. It's my first map, and I want to try keeping it simple, but enjoyable. I already have the story in my head, and I'd only have to add details to it, and also some (shallow) sidequests. The map would hold a few villages, one big (big) city, and an indoor-zone, which would be 40-50% of the map.
It would be more of a puzzle-driven RPG, and not so much a hack and slash, as that tends to get boring pretty fast. I'd probably do my best to include some bossfights though.
An empire-builder map
There's currently a few of these maps out, and some of them are good, some not. The point of it would be to build up your empire, either by conquering, or by peaceful growth. I'm thinking to make it so that you are constantly upgrading and researching, and as your technology evolves, so do your buildings and units.
I'm going to differ the two ways of expanding your empire, but I'll make them both viable and it will only be up to you which one you prefer, and not just mass an army because it's the only thing that works.
Also, I'm thinking to add religions, where you can't choose both, but they all give different advantages, and disadvantages.