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[Solved] Help with unit collision when created by a trigger

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May 8, 2018
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Hi!

Been working on an RPG map and some custom spells to kill off some time. I'm still pretty new to the whole triggering and I can't seem to find an answer to this.

Trigger:
f1o6ERz.png


The spell creates a barricade around the targeted position and everything works just fine except the fact that the created unit has no collision. I tried to make the barricade unit a abomination model instead of the barricade. I haven't messed around anything with the collisions or unit types, just movement speed and turned off attack.

Custom Unit:
ypvPRMp.png


I've not turned off collision in any other triggers and no unit except my dummy has the locust ability. Really stuck here and I'm thankful for any answers!



SOLVED: Found out myself that it had to do with me turning off Movement - Movement type. By setting it to "foot" the collision is back.
 
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