help with UI for reforged version SD

Level 5
Joined
Apr 2, 2022
Messages
35
Hi! I have Warcraft Reforged version 1.32, and I want to change the SD UI to one similar to the HD version, where there is a transparency in the UI for cinematics.
Can you help me find something or tell me if this is possible?
Thanks :)
:)
 
Level 34
Joined
May 14, 2021
Messages
1,598
If you have the most recent patch of Reforged (2.0.1), the new "Classic HD+" addon will do it for you.

You can set all assets to use the SD graphics with Reforged graphics, but the HD version of UI will be retained. Do note that the new "Classic HD+" addon is still prone to the numerous bugs that Blizzard will probably fix it in the future.

If you want a safe approach without relying on "Classic HD+" addon (like the ones with 1.32), you can do what Retera suggested.
 
Level 5
Joined
Apr 2, 2022
Messages
35
Yes, I can tell you it is possible. Use the UI natives to change the size of WorldFrame so that it fills the whole monitor.

Then, import alpha tiles over top of the campaign backgrounds, or else remove them with UI natives..
It's good that it's possible hehe... But how can I follow those steps? I'm sorry, I don't know where to start.
 
Level 5
Joined
Apr 2, 2022
Messages
35
Yes, I can tell you it is possible. Use the UI natives to change the size of WorldFrame so that it fills the whole monitor.

Then, import alpha tiles over top of the campaign backgrounds, or else remove them with UI natives..
Hello! Sorry for the inconvenience, but is it possible to modify the game with Cascview and achieve that transparency of the cinematic panel?
 
you can use local files to change content of a file for the whole game. Local files
Dont do this for gameplay relevant files when playing online matches.

extract war3.w3mod:ui\framedef\ui\cinematicpanel.fdf, in the copy of the file add Alpha 0, to the BACKDROPs that shows the background textures.
 
Level 5
Joined
Apr 2, 2022
Messages
35
you can use local files to change content of a file for the whole game. Local files
Dont do this for gameplay relevant files when playing online matches.

extract war3.w3mod:ui\framedef\ui\cinematicpanel.fdf, in the copy of the file add Alpha 0, to the BACKDROPs that shows the background textures.
I really appreciate it, it helps me a lot to continue with my project :)
Thank you!!
 
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