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[Solved] Help with Trigger Sound (Custom Hero)

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Dec 30, 2023
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Is there a way to make a trigger that activates a dialogue of a custom hero when is summoned and/or revived? Like, in the same way when you summon a default hero they say a dialogue (quote), and when is revived too.
 
Yeah, there's Events for most things.

When your hero finishes reviving:
  • Revive Hero
    • Events
      • Unit - A unit Finishes reviving
    • Conditions
    • Actions
      • Sound - Play SOUND at 100.00% volume, attached to (Triggering unit)
When your hero is trained for the first time:
  • Train Hero
    • Events
      • Unit - A unit Finishes training a unit
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Sound - Play SOUND at 100.00% volume, attached to (Triggering unit)
There's multiple Sound actions to choose from. The one that doesn't involve a Unit will play for all players. The one in my example is a 3D sound that only players near the Hero will hear.

To play a sound for a specific player it becomes a little tricky, unfortunately:
 
Last edited:
Ohh, I truly appreciate your help!
I just got started on world making (and on this site too). You're responses are so clearly explained, and with those visual examples that make it easier to understand.

Thank You So Much for taking your time to answer my questions!
 
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