- Joined
- Aug 4, 2008
- Messages
- 279
well, whats wrong here????
-
Frozen Caster
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Frozen Caster
-
-

Actions
-


Set FC_Integer[1] = (FC_Integer[1] + 1)
-


Set FC_Caster[FC_Integer[1]] = (Casting unit)
-


Trigger - Turn on Frozen loop <gen>
-
-
-
Frozen loop
-

Events
-


Time - Every 0.07 seconds of game time
-
-

Conditions
-


(FC_Caster[FC_Integer[1]] has buff Shieled ) Equal to True
-
-

Actions
-


Set FC_Casterpos[FC_Integer[1]] = (Position of FC_Caster[FC_Integer[1]])
-


Set FC_Shardsangle[FC_Integer[1]] = (FC_Shardsangle[FC_Integer[1]] + 6.00)
-


Unit - Create 1 FCDummy for (Owner of FC_Caster[FC_Integer[1]]) at FC_Casterpos[FC_Integer[1]] facing FC_Shardsangle[FC_Integer[1]] degrees
-


Set FC_Shards[FC_Integer[1]] = (Last created unit)
-


Unit - Add Frozen Shards to FC_Shards[FC_Integer[1]]
-


Set FC_Offset[FC_Integer[1]] = ((Position of FC_Shards[FC_Integer[1]]) offset by 256.00 towards FC_Shardsangle[FC_Integer[1]] degrees)
-


Unit - Order FC_Shards[FC_Integer[1]] to Neutral - Breath Of Frost FC_Offset[FC_Integer[1]]
-


Unit - Add a 1.00 second Generic expiration timer to FC_Shards[FC_Integer[1]]
-
-
