- Joined
- Aug 4, 2008
- Messages
- 279
- Events
- A unit Starts the effect of an ability
- Conditions
- (Ability being cast) equal to Frozen Ball
- Actions
- Set FB_Integer[1] = (FB_Integer[1] + 1)
- Set FB_Target[FB_Integer[1]] = (Target unit of ability being cast)
- Set FB_Owner[FB_Integer[1]] = (Owner of FB_Target[FB_Integer[1]])
-
For each (Integer FB_Integer[1]) from 1 to 60, do (Actions)
-
Loop - Actions
- Set FB_PosTar[FB_Integer[1]] = ((Position of FB_Target[FB_Integer[1]]) offset by 10.00 towards 3.00 degrees)
- Unit - Create 1 FBDummy for FB_Owner[FB_Integer[1]] at FB_PosTar[FB_Integer[1]] facing (Facing of FB_Target[FB_Integer[1]]) degrees
- Set FB_Dummies[FB_Integer[1]] = (Last created unit)
- Unit - Add Frozen Ball Splits to FB_Dummies[FB_Integer[1]]
- Set FB_Offset[FB_Integer[1]] = ((Position of FB_Dummies[FB_Integer[1]]) offset by 256.00 towards (Facing of FB_Dummies[FB_Integer[1]]) degrees)
- Unit - Order FB_Dummies[FB_Integer[1]] to Neutral - Breath Of Frost FB_Offset[FB_Integer[1]]
- Unit - Add a 1.00 second Generic expiration timer to FB_Dummies[FB_Integer[1]]
-
Loop - Actions
Why dont appear anything when I use it?