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[Trigger] Whats the Problem in that trigger?

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Level 8
Joined
Aug 4, 2008
Messages
279
  • Events
  • A unit Starts the effect of an ability
  • Conditions
  • (Ability being cast) equal to Frozen Ball
  • Actions
  • Set FB_Integer[1] = (FB_Integer[1] + 1)
  • Set FB_Target[FB_Integer[1]] = (Target unit of ability being cast)
  • Set FB_Owner[FB_Integer[1]] = (Owner of FB_Target[FB_Integer[1]])
  • For each (Integer FB_Integer[1]) from 1 to 60, do (Actions)
    • Loop - Actions
      • Set FB_PosTar[FB_Integer[1]] = ((Position of FB_Target[FB_Integer[1]]) offset by 10.00 towards 3.00 degrees)
      • Unit - Create 1 FBDummy for FB_Owner[FB_Integer[1]] at FB_PosTar[FB_Integer[1]] facing (Facing of FB_Target[FB_Integer[1]]) degrees
      • Set FB_Dummies[FB_Integer[1]] = (Last created unit)
      • Unit - Add Frozen Ball Splits to FB_Dummies[FB_Integer[1]]
      • Set FB_Offset[FB_Integer[1]] = ((Position of FB_Dummies[FB_Integer[1]]) offset by 256.00 towards (Facing of FB_Dummies[FB_Integer[1]]) degrees)
      • Unit - Order FB_Dummies[FB_Integer[1]] to Neutral - Breath Of Frost FB_Offset[FB_Integer[1]]
      • Unit - Add a 1.00 second Generic expiration timer to FB_Dummies[FB_Integer[1]]
Nothing appears.The dummy is a normal one, Model = .mdl, have locust.the frozen Ball Splits is an ability with model and other things.
Why dont appear anything when I use it?
 
Level 15
Joined
Dec 18, 2007
Messages
1,098
Your dummy unit needs a unit model to be able to show the special effects of whatever the spell is. For example, if it is Warstomp, the stun and damage will occur but you will not see the special effect.
Also, this is not the most efficent way to make this spell MUI.
What does this spell do anyway? Make a dummy unit that casts Breath of Frost? What's the point in that :S
 
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