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[Trigger] Help with this trigger

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Level 8
Joined
Aug 4, 2008
Messages
279
well, whats wrong here????
  • Frozen Caster
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Frozen Caster
    • Actions
      • Set FC_Integer[1] = (FC_Integer[1] + 1)
      • Set FC_Caster[FC_Integer[1]] = (Casting unit)
      • Trigger - Turn on Frozen loop <gen>
Loop
  • Frozen loop
    • Events
      • Time - Every 0.07 seconds of game time
    • Conditions
      • (FC_Caster[FC_Integer[1]] has buff Shieled ) Equal to True
    • Actions
      • Set FC_Casterpos[FC_Integer[1]] = (Position of FC_Caster[FC_Integer[1]])
      • Set FC_Shardsangle[FC_Integer[1]] = (FC_Shardsangle[FC_Integer[1]] + 6.00)
      • Unit - Create 1 FCDummy for (Owner of FC_Caster[FC_Integer[1]]) at FC_Casterpos[FC_Integer[1]] facing FC_Shardsangle[FC_Integer[1]] degrees
      • Set FC_Shards[FC_Integer[1]] = (Last created unit)
      • Unit - Add Frozen Shards to FC_Shards[FC_Integer[1]]
      • Set FC_Offset[FC_Integer[1]] = ((Position of FC_Shards[FC_Integer[1]]) offset by 256.00 towards FC_Shardsangle[FC_Integer[1]] degrees)
      • Unit - Order FC_Shards[FC_Integer[1]] to Neutral - Breath Of Frost FC_Offset[FC_Integer[1]]
      • Unit - Add a 1.00 second Generic expiration timer to FC_Shards[FC_Integer[1]]
Doesnt work, dont know why.Try to use in my map and see what happen.
 

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  • Test here.w3x
    18.6 KB · Views: 24
Level 4
Joined
Mar 14, 2009
Messages
98
What's wrong with it? It's working perfectly fine from what I can tell. The problem is that the far seer keeps casting heal, so the spell keeps resetting. Try basing the spell off...say...inner fire or removing the condition on the second trigger and telling the unit to stop as soon as it casts. Cool spell by the way.
 
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