Hello,
I have turned shadow strike into a healing over time + inc atk + inc mov spell, but there is a problem which I need help solving. =)
The problem is in each level but will type out just level 1 as I have the exact numbers for this level.
Level 1 - Data - Attack Speed Factor -.10 [Normally 0]
Level 1 - Data - Decay Power 5 [Normally 3]
Level 1 - Data - Decaying Damage -10 [Normally 10]
Level 1 - Data - Initial Damage -10 [Normally 75]
Level 1 - Data - Movement Speed Factor -.10 [Normally .50]
Level 1 - Stats - Area of Effect 0 [Normal for the spell]
Level 1 - Stats - Buffs Demons [Normally Shadow Strike]
Level 1 - Stats - Cast Range 100 [Normally 300]
Level 1 - Stats - Casting Time 5 [Normally 3]
Level 1 - Stats - Cooldown 5 [Normally 8]
Level 1 - Stats - Duration - Hero 25 [Normally 15.1]
Level 1 - Stats - Duration - Normal 25 [Normally 15.1]
Level 1 - Stats - Mana Cost 100 [Normally 65]
From my understanding of the spell it should in theory heal 10 hp initially, then heal 10 hp every 5 secs for 25 seconds, correct?
But in reality it heals initially 7 hp (assuming this is from the 30% reduc for heros taking effect), and heals 17hp every 5 sec.
Anyone know what could be the problem?
Oh and a side question...
When I put...umm damn forget which one but was either casting time or cooldown to 0, it healed 9000 hp in less than 5 secs, what could be cause that?
Thanks in advance for your help.
I have turned shadow strike into a healing over time + inc atk + inc mov spell, but there is a problem which I need help solving. =)
The problem is in each level but will type out just level 1 as I have the exact numbers for this level.
Level 1 - Data - Attack Speed Factor -.10 [Normally 0]
Level 1 - Data - Decay Power 5 [Normally 3]
Level 1 - Data - Decaying Damage -10 [Normally 10]
Level 1 - Data - Initial Damage -10 [Normally 75]
Level 1 - Data - Movement Speed Factor -.10 [Normally .50]
Level 1 - Stats - Area of Effect 0 [Normal for the spell]
Level 1 - Stats - Buffs Demons [Normally Shadow Strike]
Level 1 - Stats - Cast Range 100 [Normally 300]
Level 1 - Stats - Casting Time 5 [Normally 3]
Level 1 - Stats - Cooldown 5 [Normally 8]
Level 1 - Stats - Duration - Hero 25 [Normally 15.1]
Level 1 - Stats - Duration - Normal 25 [Normally 15.1]
Level 1 - Stats - Mana Cost 100 [Normally 65]
From my understanding of the spell it should in theory heal 10 hp initially, then heal 10 hp every 5 secs for 25 seconds, correct?
But in reality it heals initially 7 hp (assuming this is from the 30% reduc for heros taking effect), and heals 17hp every 5 sec.
Anyone know what could be the problem?
Oh and a side question...
When I put...umm damn forget which one but was either casting time or cooldown to 0, it healed 9000 hp in less than 5 secs, what could be cause that?
Thanks in advance for your help.