- Joined
- Jul 19, 2010
- Messages
- 99
So i have this trigger (for my new zombie map) it is supposed to simulate you watching tv and i have 2 mp3's for this. I make the first mp3 stop so that the second one can start (works perfectly) and then the second one starts but even though i put stop music it starts over (which also makes no sense because its not a repeating trigger). How do i turn the second one off? Please help =)
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Initialization
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Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
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Actions
- Cinematic - Turn cinematic mode On for (All players)
- Camera - Lock camera target for Player 1 (Red) to Survivor 0001 <gen>, offset by (0.00, 0.00) using Default rotation
- Game - Display to (All players) the text: So late one night, ...
- Sound - Play Footbal_Game <gen>
- Wait 10.00 seconds
- Game - Display to (All players) the text: And all of a sudden...
- Wait 3.00 seconds
- Sound - Stop music Immediately
- Sound - Play Emergency_Alert_System__Zombie_Attack_II <gen>
- Wait 125.00 seconds
- Sound - Stop music Immediately
- Sound - Clear the music list
- Cinematic - Turn cinematic mode Off for (All players)
- Trigger - Turn on DrainWater <gen>
- Trigger - Turn on WaterCheck <gen>
- Trigger - Turn on HealthDrain <gen>
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Events