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[Trigger] Help with Hashtables

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Apr 27, 2010
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So I just started learning about Hashtables and think they're pretty neat. I've been trying to use them to connect pathing-blockers with gates that can rotate (so I don't have to use separate units for Gate (Horizontal), Gate (Vertical), Gate (Northwest Facing), Gate (Northeast Facing), etc. and I don't know how to change pathing maps mid-game). What I've got is this:


The message that displays just says "First Destructible is: " and nothing else. What am I doing wrong?


This is what I'm trying to do. I experimented with just destroying the destructibles around the gate then creating new ones, but that was just sloppy and didn't work right most of the time. Obviously this part doesn't work since the gate creation part didn't work. Any help?
 
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