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Help with editing Demon Rune

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Hello all. I need help on how to editing the Demon Rune properly. Here the pictures of what I did tried to editing the Demon Rune, and it is not working properly. I am using Retera's Model Editor.

Original Demon Rune (Retera's Model Editor)
upload_2020-4-4_17-45-54.png



Exporting the Demon Rune as BLP file.
upload_2020-4-4_17-38-48.png



Converting BLP to TGA for opening the file in GIMP. (WC3 Viewer)
upload_2020-4-4_17-40-56.png

upload_2020-4-4_17-41-36.png
upload_2020-4-4_17-41-48.png

upload_2020-4-4_17-42-0.png



Editing the Demon Rune in GIMP.
upload_2020-4-4_17-43-8.png

upload_2020-4-4_17-51-33.png



Exporting on the original file.
upload_2020-4-4_17-52-39.png



Converting TGA back to BLP for importing to map. (WC3 Viewer)
upload_2020-4-4_17-54-11.png

upload_2020-4-4_17-55-35.png

upload_2020-4-4_17-55-53.png



Replacing the texture for the edited Demon Rune texture from GIMP.
upload_2020-4-4_17-57-29.png



This is the problem I have now. I need help how to import it properly. Anyone? :(
upload_2020-4-4_17-58-41.png

upload_2020-4-4_17-59-3.png
 

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Hmmm... if you're sure it's not the texture's fault (missing Alpha channel?) then it could be from your converter.

You can try using Magos' Model Editor to convert the texture, which is what I always use.
Through Magos:
  1. Open the texure file through "File > Open"
  2. Find the texture in the Texture window "Windows > Texture Manager"
  3. Right Click your texture and export it into the desired format (it can do .tga, .blp, etc.)
 
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