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Help with Animation

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I don't know where it belongs to correctly, I am having problems on a model. Its a simple model with just an animation with no name, I need to add animation to that model, I can just attach it to a unit with adding it with special effects. Because you can't remove special effects of a special units without saving them, I need the model to have a stand and a death animation. Its the selection circle from the Warcraft game. I am starting a new System for selection and orders, such as mass-move-orders which does not leak. Also need this for other systems. I will attach if someone makes it for me. Basicly I just need to know how I add that ONLOOP non animation having model to a unit without special effects.
 
Let's see if I got this right. You want a permanent special effect that dissapears when the unit dies right?
Copy an aura, set the AoE to 1, make sure it doesn't give any boost at all and change the effect to what you want (selection circle as far as I got it).
It will be removed on death and you can remove it on your own to.
It will stay about 1.333 seconds after death.
 
Fist you will need the Model to Mdl Converter Found here.
http://www.wc3campaigns.net/showthread.php?t=91130

Convert the .mdx into a .mdl. Now simple open it up with Notepad and edit the names from there. Save then convert it back to a .mdx and check in Warcraft3 Model Viewer if the names are correct.

NOTE: Here is a sample of the txt, edit the underlined names
Code:
Model "HeroBlackSaber" {
	BlendTime 150,
	MinimumExtent { -156.195007, -144.205002, -54.452400 },
	MaximumExtent { 143.658005, 141.600006, 442.065002 },
}
Sequences 14 {
	Anim "[u]Stand 2[/u]" {
		Interval { 2333, 5867 },
		Rarity 3.000000,
		MinimumExtent { -160.356995, -173.089005, -53.732899 },
		MaximumExtent { 172.466995, 160.419998, 197.854996 },
		BoundsRadius 239.729004,
	}
	Anim "[u]Attack[/u]" {
		Interval { 14333, 15500 },
		NonLooping,
		MinimumExtent { -183.667007, -159.447998, -65.939301 },
		MaximumExtent { 197.113007, 158.774994, 225.289993 },
		BoundsRadius 240.296997,
	}
	Anim "[u]Attack Slam[/u]" {
		Interval { 17000, 18133 },
		NonLooping,
		MinimumExtent { -175.744003, -153.626999, -53.732700 },
		MaximumExtent { 208.347000, 140.723999, 342.717010 },
		BoundsRadius 271.364014,
	}
 
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