🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece!🔗 Click here to enter!
I need to make a trigger which will select any hero in 600 range of my shop/unit and if the selected hero has 3 of the required items it will give him a bonus in stats.+rep for help.
what do you mean by "in all map"?
do you mean whether there is one certain item anywhere on the map or a specific item carried by (a unit/one hero) on the whole map?
I think you can create a boolean variable that turns on when the item is dropped by a monster or something then turned off when the item gets destroyed or pawned. Then set the drop trigger so that it will only be dropped by an enemy if the boolean is false.
either what was said by adiktuz, or when entering the region, you must check EVERY item on the map and EVERY item carried by EVERY unit in EVERY slot, so that wuld be one very very huge loop
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.