- Joined
- Aug 1, 2009
- Messages
- 714
It is right to preload a unit by
-
Preloading Units
- Events
- Conditions
-
Actions
- Set CP = (Center of Center of the BattleField <gen>)
- Unit - Create 1 Holy Footman for Neutral Hostile at CP facing Default building facing degrees
- Unit - Remove (Last created unit) from the game
- Custom script: call RemoveLocation (udg_CP)