- Joined
- Nov 12, 2006
- Messages
- 35
Ive just finished creating all of the heroes for my ORPG. There are 27 in total. However they still need abilties, which is a major task, considering each will have 5 abilities plus the stat bonus. Also, each abilities gains an extra bonus once the hero reaches max (5th) level in it. Here I will post my questions on how to make certain abilities as I go through each hero. Also, I havent thought up all of the abilties yet, so ideas are very welcome.
The first hero up is the Defender. He is the essence of tank. His abilities are;
Shield Bash: Essentially Storm Hammer w/e short range. The Basic is easy, but how do I make it so that when a hero uses level 5 Shield Bash, the target has a 50% chance to become dazed (-50% move and attack speed) for 8 seconds?
Shield Master: Gives a % chance to block a % of damage dealt. Im not sure at all how to do this one. At 5th level, this ability also stuns the attacker for .5 seconds if this ability is activated (can only stun melee attackers). Advice on both aspects of this ability needed.
Indomitable Will: Works like spell shield amulet, but im not sure how to make that ability into a hero ability. At 5th level, there is a 25% chance that a spell blocked this way will go back to the caster, i have no idea how to do that.
Defensive Stance: An ability that when activated reduces attack speed of melee attackers (works like Dryad from DOTA) but also makes the defender stationary. At 5th level, it also gives 25% damage reduction. Once again I dont know how to do this.
Energy Burst: Increases attack speed and damage by a % for 10 seconds. At 3rd level (Max for ults), it also restores 25% of the heroes base HP. Errrr... help?
Stat Boost: Increases all stats by 3. Ya, this is one I actually know how to do...
Its annoying to me, ive conquered alot of the challenges of World Editor, but abilties still confuse me. How many of these will require triggers? All of them?
The first hero up is the Defender. He is the essence of tank. His abilities are;
Shield Bash: Essentially Storm Hammer w/e short range. The Basic is easy, but how do I make it so that when a hero uses level 5 Shield Bash, the target has a 50% chance to become dazed (-50% move and attack speed) for 8 seconds?
Shield Master: Gives a % chance to block a % of damage dealt. Im not sure at all how to do this one. At 5th level, this ability also stuns the attacker for .5 seconds if this ability is activated (can only stun melee attackers). Advice on both aspects of this ability needed.
Indomitable Will: Works like spell shield amulet, but im not sure how to make that ability into a hero ability. At 5th level, there is a 25% chance that a spell blocked this way will go back to the caster, i have no idea how to do that.
Defensive Stance: An ability that when activated reduces attack speed of melee attackers (works like Dryad from DOTA) but also makes the defender stationary. At 5th level, it also gives 25% damage reduction. Once again I dont know how to do this.
Energy Burst: Increases attack speed and damage by a % for 10 seconds. At 3rd level (Max for ults), it also restores 25% of the heroes base HP. Errrr... help?
Stat Boost: Increases all stats by 3. Ya, this is one I actually know how to do...
Its annoying to me, ive conquered alot of the challenges of World Editor, but abilties still confuse me. How many of these will require triggers? All of them?