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help.. models gone after reforged update..

Level 3
Joined
Apr 29, 2024
Messages
30
After the new wc3 update. It broke every model? They are all invisible.

The map originally is in slk , although in obj ver the models do show, but the abilties animation become vertical and such and some parts of the map are completely gone/ruined in obj ver. Every model and abilities are invisible in SLK, but in OBJ ver the models are there but the ability animations are wrong, and a lot of the terrain is messy. Is there a way to make things work again in the original slk? I would appreciate any help
 

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When you say the "map originally is in slk," do you mean that the map units were not made with the standard World Editor?

I did not test this yet but I recall in previous years having some pretty serious problems with maps that import SLK files to replace the default units, instead of using object editor data, since constructing the map in that fashion was never a World Editor feature and only ever existed as basically a hack that people would do -- either to make the map sometimes load faster, or to make the map more complicated so that it would be harder for other people to update or maintain the map.

Judging by your pictures, it looks like the goal of making the map more complicated has been achieved.

But anyhow, if your goal is to import overrides to game files to construct the units, instead of constructing the units with the unit editor, then have you tried importing your overrides to the game files in a format that closely matches the latest ingame standard unit files?

For example, when you previously had file= in the Func TXT files in your profile, maybe you should try file= in the UnitSkins.txt file in your profile instead.

EDIT:

actually maybe just ignore me and look over here:
 
Level 3
Joined
Apr 29, 2024
Messages
30
It worked, thank you for the link. It appears that everything works fine after following these steps. Thank u and terrio for that tutorial
 
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