Hey guys. i've created a spell that is like this...
the idea is to create 2 dummy units that will kaboom! at the enemies, and also make a special effect at the same time, can you help me, becuase i don;t want any leaks
also the special effect..
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Echo Slam Start Effect
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Echo Slam
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Actions
- Set Echoslamguyposition1 = (Position of (Casting unit))
- Unit - Order EchSlamunit[1] to Neutral - Kaboom! (Position of (Casting unit))
- Set EchSlamunit[1] = (Last created unit)
- Floating Text - Create floating text that reads Boom! at Echoslamguyposition1 with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
- Custom script: call RemoveLocation(udg_Echoslamguyposition1)
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Events
the idea is to create 2 dummy units that will kaboom! at the enemies, and also make a special effect at the same time, can you help me, becuase i don;t want any leaks
also the special effect..
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Echo Slam Effect
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Events
- Unit - A unit Dies
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Conditions
- (Triggering unit) Equal to EchSlamunit[1]
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Actions
- Special Effect - Create a special effect at Echoslamguyposition1 using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
- Custom script: call RemoveLocation(udg_Echoslamguyposition1)
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Events
Attachments
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