- Joined
- Jan 23, 2015
- Messages
- 788
Hi, I have a problem with a triggered spell, here it is:
edit: also, after the casting, the spell is still cooled down and no mana is reduced by it.. why?
-
Blink Strike
-
Events
- Unit - A unit Begins casting an ability
-
Conditions
- (Ability being cast) Equal to Blink Strike
-
Actions
- Special Effect - Create a special effect at (Position of (Casting unit)) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
- Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing 50.00 damage of attack type Hero and damage type Normal
- Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
- Unit - Move (Casting unit) instantly to (Position of (Target unit of ability being cast))
- Animation - Play (Casting unit)'s standready animation
- Floating Text - Create floating text that reads 50 at (Position of (Casting unit)) with Z offset 10.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
- Floating Text - Set the velocity of (Last created floating text) to 30.00 towards 90.00 degrees
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 5.00 seconds
- Floating Text - Change the fading age of (Last created floating text) to 3.00 seconds
- Floating Text - Change the age of (Last created floating text) to 5.00 seconds
- Game - Display to (All players) the text: cast
- Game - Display to (All players) the text: (Name of (Casting unit))
- Game - Display to (All players) the text: (Name of (Target unit of ability being cast))
-
Events
edit: also, after the casting, the spell is still cooled down and no mana is reduced by it.. why?