- Joined
- Jun 27, 2010
- Messages
- 2,707
Fists of fury deals 20 damage every 0.25 sec to units infront of the monk and stuns them. But doesn't work. What is wrong? (btw I tried with facing and facing - 180)
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fof cast
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Fists of Fury (Monk)(W)
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Actions
- Set FoF_Loc[1] = (Position of (Casting unit))
- Set FoF_Loc[1] = (FoF_Loc[1] offset by 150.00 towards ((Facing of (Casting unit)) - 180.00) degrees)
- Set FoF_Gr = (Units within 300.00 of FoF_Loc[2] matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
- Trigger - Turn on fof loop <gen>
- Countdown Timer - Start Timer_FoF as a One-shot timer that will expire in 4.00 seconds
- Unit - Set Hero_units[MonkNumber] movement speed to 0.00
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Events
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fof loop
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Events
- Time - Every 0.25 seconds of game time
- Conditions
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Actions
- Animation - Play Hero_units[MonkNumber]'s attack animation
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Unit Group - Pick every unit in FoF_Gr and do (Actions)
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Loop - Actions
- Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 20.00)
- Unit - Order Caster_2 to Human Mountain King - Storm Bolt (Picked unit)
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Loop - Actions
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Events
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fof expire
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Events
- Time - Timer_FoF expires
- Conditions
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Actions
- Trigger - Turn off fof loop <gen>
- Unit - Set Hero_units[MonkNumber] movement speed to (Default movement speed of Hero_units[MonkNumber])
- Custom script: call RemoveLocation(udg_FoF_Loc[1])
- Custom script: call RemoveLocation(udg_FoF_Loc[2])
- Custom script: call DestroyGroup(udg_FoF_Gr)
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Events