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Help me find a tool

Discussion in 'Warcraft Editing Tools' started by ShadowBladeX, Dec 22, 2017.

  1. ShadowBladeX

    ShadowBladeX

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    Hello fellow hiver's I know some of you are tired also of renaming file paths in the Import manager one-by-one, well I tried using War3object editor, I was hoping you can post a link for a tool that can change file paths at the same time what Im talking about is deleting war3import\ at the same time
     
  2. sethmachine

    sethmachine

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    Could you show an example of what you want to do?

    For imports the editor I used supported a special syntax to import models, textures, etc. into a map. See below:

    Code ( (Unknown Language)):

    //*************************************
    //***** Monster Master (Male) *********
    //*************************************
    //bttn
    //! external FileImporter C:\Imports\\units\\RPGHeroVillager\BTNMonsterMaster.blp BTNMonsterMaster.blp
    //disbtn
    //! external FileImporter C:\Imports\\units\\RPGHeroVillager\DISBTNMonsterMaster.blp ReplaceableTextures\CommandButtonsDisabled\DISBTNMonsterMaster.blp
    //model
    //! external FileImporter C:\Imports\\units\\RPGHeroVillager\RPGHeroVillager.mdx RPGHeroVillager.mdx
    //texture
    //! external FileImporter C:\Imports\\units\\RPGHeroVillager\RPGHeroVillager.blp Textures\RPGHeroVillager.blp
    //portrait
    //! external FileImporter C:\Imports\\units\\RPGHeroVillager\RPGHeroVillager_Portrait.mdx RPGHeroVillager_Portrait.mdx
    I would save this as a jass script file and then save the map, and re-open it. Afterwards my imports would be available.

    I created a separate Python script that would automatically update this for me: it read all the files in my C:\Imports folder and generated the appropriate import syntax.

    I don't know if the current world editor (JNGP or whatever) supports this.
     
  3. ShadowBladeX

    ShadowBladeX

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    ok Thanks