help me check my trigger have what problem
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CS
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Events
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Unit - A unit Dies
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Owner of (Dying unit)) Equal to Neutral Hostile
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(Unit-type of (Dying unit)) Equal to Civilian Pondan
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(Unit-type of (Dying unit)) Equal to Civilian Pondan
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(Unit-type of (Dying unit)) Equal to Civilian Pondan
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(Unit-type of (Dying unit)) Equal to Civilian Pondan
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(Unit-type of (Dying unit)) Equal to Civilian Pondan
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(Unit-type of (Dying unit)) Not equal to Apprentice Sniper
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(Unit-type of (Dying unit)) Not equal to Expert Sniper
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(Unit-type of (Dying unit)) Not equal to Master Sniper
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(Unit-type of (Dying unit)) Not equal to Medic Apprentice
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(Unit-type of (Dying unit)) Not equal to Medic Officer
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(Unit-type of (Dying unit)) Not equal to Tank - V66
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(Unit-type of (Dying unit)) Not equal to Tank APC
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(Unit-type of (Dying unit)) Not equal to Tank Destroyer
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(Unit-type of (Dying unit)) Not equal to Tank Sherman
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(Unit-type of (Dying unit)) Not equal to Flamer Marine
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(Unit-type of (Dying unit)) Not equal to Gladiator Marine
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(Unit-type of (Dying unit)) Not equal to Great Marine
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(Unit-type of (Dying unit)) Not equal to Officer HQ
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(Unit-type of (Dying unit)) Not equal to Rifleman
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(Unit-type of (Dying unit)) Not equal to Supreme Marine
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Actions
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Set CS_Region[1] = Civil2 <gen>
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Set CS_Region[2] = Civil4 <gen>
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Set CS_Region[3] = Civil3 <gen>
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Set CS_Region[4] = Civil <gen>
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Wait 60.00 seconds
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Unit - Create 1 (Unit-type of (Dying unit)) for Neutral Hostile at (Random point in CS_Region[(Random integer number between 1 and 4)]) facing Default building facing degrees
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