- Joined
- Aug 7, 2009
- Messages
- 380
Hello
Well, i wanna to make a item when a unit type attack and carry it, when attacker kill the attacked unit, the item will have it's experience, when it reaches a number, the item level up.
Example: My hero acquire an item, when i use it (it means use an dummy ability) my hero will remove and replace with another unit type (carrying the item) and when it kill enemy, this item will experience up and level up. Hope you understand, so hard to explain it with my EL


Well, i wanna to make a item when a unit type attack and carry it, when attacker kill the attacked unit, the item will have it's experience, when it reaches a number, the item level up.
Example: My hero acquire an item, when i use it (it means use an dummy ability) my hero will remove and replace with another unit type (carrying the item) and when it kill enemy, this item will experience up and level up. Hope you understand, so hard to explain it with my EL


