Help Installing Trigger System

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Hello! I want to add a more complex resource system to my map involving wood, gold, stone, and food; like age of empires. I have been working for some time on a lord of the rings map and i have finished nearly every aspect of the game including units, heroes, spells, models, tooltips, balance and so on. However, i decided i really would like to use the age of empires resource system because warcraft's is too basic with only 2 resources. If anyone can help me with this i will help them terrain or create hotkeys, descriptions, etc (These are things i'm good at). Here is a resource from the spell section for additional resources

https://www.hiveworkshop.com/threads/gui-custom-resource-harvest-system-1-05.225610/#resource-46641

Thanks for your time!
 
That recourse system is well documented, I don't see the problem with following the given instructions.
Installation
Pre-requisite: Bribe's Unit Indexer (included)

1. Copy the Oil Harvest System trigger categories into your map.
2. Make the necessary units and abilities in the object editor.
Abilities:
Harvest Oil - Ability that can target your oil platform.
Return Oil - Ability that can target your oil refinery.
Units:
Oil Tanker - Unit that will harvest the oil. Give your Harvest Oil ability to this unit.
Oil Refinery - Unit that will act as the drop-off point for tankers.
Oil Platform - Unit that will be the oil deposit.
3. Set these units in the variables in the OHS Config Trigger.
 
That recourse system is well documented, I don't see the problem with following the given instructions.

LOL! i appreciate that, however, if i thought i was capable of using this system to create the resource food and stone i would do it myself. I have done everything myself on my map, but this is something i need help with. I'm offering terraining in return.
 
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