- Joined
- Jul 1, 2009
- Messages
- 1,147
I will PAY someone (through Paypal) to properly assist me with an issue I'm having, seeing as how I'm just not turning up results.
I have multiple Star Trek models (user-made) that I am opening in Autodesk 3ds Max 2010, and everything imports fine.
I'm using an M3 exporter, which doesn't seem to work properly as when I import the model to SC2 it shows nothing. Also the exporter isn't properly exporting the textures.
So far I've been trying to mess with adding StarCraft II materials to the model however all of the 'textures' are in the form of materials so when I apply the StarCraft II materials it deletes all the detail on the ship.
There must be a way to generate a Bitmap from the current materials used.. I just cant figure out how.
This is so antagonising.. I want to get started on my map and I'm looking at the completed models but I cant reach out and touch them.
I'll immediately send you some money if you can solve the issue!
I have multiple Star Trek models (user-made) that I am opening in Autodesk 3ds Max 2010, and everything imports fine.
I'm using an M3 exporter, which doesn't seem to work properly as when I import the model to SC2 it shows nothing. Also the exporter isn't properly exporting the textures.
So far I've been trying to mess with adding StarCraft II materials to the model however all of the 'textures' are in the form of materials so when I apply the StarCraft II materials it deletes all the detail on the ship.
There must be a way to generate a Bitmap from the current materials used.. I just cant figure out how.
This is so antagonising.. I want to get started on my map and I'm looking at the completed models but I cant reach out and touch them.
I'll immediately send you some money if you can solve the issue!
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