- Joined
- Aug 19, 2007
- Messages
- 1,380
Hi, I need some help with my map: Constructible Units. It's a very simple attempt to make a map where you can make your own units through some weapon and armor options (abilities). I've only just begon on it, and there are still only 5 options (2 weapons and 3 armors) and 5 begin units.
I got the following problems:
*Sword activates second attack type instead of first.
*Sometimes, when an armor option has been cast (/chosen), not all the other armor options are removed. Same for weapons.
Here are my triggers;
fp:Also, I've attached the map.)
I got the following problems:
*Sword activates second attack type instead of first.
*Sometimes, when an armor option has been cast (/chosen), not all the other armor options are removed. Same for weapons.
Here are my triggers;
fp:Also, I've attached the map.)
-
Simple Armor
-
Events
- Unit - A unit Finishes casting an ability
-
Conditions
- (Ability being cast) Equal to Choose Simple Armor (Howl of Terror)
-
Actions
- Unit - Add Attachment ArmorWood (+1) to (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Simple Armor (Howl of Terror) from (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Medium Armor (Tranquility) from (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Heavy Armor (Starfall) from (Casting unit)
-
Events
-
Medium Armor
-
Events
- Unit - A unit Finishes casting an ability
-
Conditions
- (Ability being cast) Equal to Choose Medium Armor (Tranquility)
-
Actions
- Unit - Add Attachment ArmorGothic (+2) to (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Medium Armor (Tranquility) from (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Heavy Armor (Starfall) from (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Simple Armor (Howl of Terror) from (Casting unit)
-
Events
-
Heavy Armor
-
Events
- Unit - A unit Finishes casting an ability
-
Conditions
- (Ability being cast) Equal to Choose Heavy Armor (Starfall)
-
Actions
- Unit - Add Attachment ArmorHeavyMetal (+3) to (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Heavy Armor (Starfall) from (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Simple Armor (Howl of Terror) from (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Medium Armor (Tranquility) from (Casting unit)
-
Events
-
Weapon Sword
-
Events
- Unit - A unit Finishes casting an ability
-
Conditions
- (Ability being cast) Equal to Choose Sword as Weapon (War Stomp)
-
Actions
- Unit - Add Attack Sword to (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Wand as Weapon (Roar) from (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Sword as Weapon (War Stomp) from (Casting unit)
-
Events
-
Weapon Wand
-
Events
- Unit - A unit Finishes casting an ability
-
Conditions
- (Ability being cast) Equal to Choose Wand as Weapon (Roar)
-
Actions
- Unit - Add Attack Wand to (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Sword as Weapon (War Stomp) from (Casting unit)
- Wait 0.01 seconds
- Unit - Remove Choose Wand as Weapon (Roar) from (Casting unit)
-
Events