- Joined
- Jun 22, 2009
- Messages
- 36
Hi. I have been experiencing some difficulties while trying to get keyboard controls to run smoothly. For one thing, when I say Event: (Keyboard Event) Player 1 presses up arrow, the movement that I get is kind of jerky, as I can't just hold down the key and have the movement be continuous. This is due to the program ordering the unit to stop after completing the quota of movement for one press of a button. How could I counteract this?
My next problem may be more difficult. I want it to be so that when I press a key, say, D, the unit will attack any units attacking it, and play a correct animation. Any Ideas? Any help would be... well...helpful.
My next problem may be more difficult. I want it to be so that when I press a key, say, D, the unit will attack any units attacking it, and play a correct animation. Any Ideas? Any help would be... well...helpful.
