Healing Bottle (Item)

based on Slap Juice from Fortnite


08/april/25:
recreated; using blizz rotation; low poly;

13/june/25:
disappearing effects and geosets at death

27/march/26:
variation based on https://www.hiveworkshop.com/threads/healing-bottle.371227/#post-3715292


EDIT:
visibilities and scaling fix in death
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Healing Bottle (Model)

icon (Icon)

variation 2026 (Model)

Reviews
General Frank
Here are a lot of issues with the models. Please fix the following issues: The geoset animations are faulty and need to be fixed. Please read up on how to properly apply geoset animation. The 'effect' you added is very basic and does not look good...
ILH
ILH
All geoset and particles should disappear at the end of Death.
Em!
Em!
Looks fixed approved.
Here are a lot of issues with the models. Please fix the following issues:
  • The geoset animations are faulty and need to be fixed. Please read up on how to properly apply geoset animation.
  • The 'effect' you added is very basic and does not look good.
  • The wrap of the texture is extremely bad, stretches in places and is crumpled in others.
  • 300+ polygons and 100+ vertices are way too much for such a simple model. Try to reduce the amount to about 150 polygons and less than 500 vertices respectively.
  • Birth and death animations are very basic. You might want to make them more flashy and see how in-game model do it.
 
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