i was looking at a post it said to put this
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Unit - Set life of Target life to Life of Target + Intelligence of Caster (Include Bonuses) x 2.00
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Heal
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Events
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Ability being cast) Equal to IntHeal
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Then - Actions
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Set Caster = (Casting unit)
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Set Target = (Target unit of ability being cast)
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Unit - Set life of Target to ((Life of Target) + 1.00)
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Else - Actions
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