[Trigger] Heal or damage

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  • Untitled Trigger 001
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Animate Dead
    • Actions
      • Set target = (Target unit of ability being cast)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (target belongs to an ally of (Owner of (Triggering unit))) Equal to True
        • Then - Actions
          • -------- target is ally, do heal him --------
        • Else - Actions
          • -------- target is enemy, do damage him --------
 
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