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Has anyone tried to use StarCraft Ghost assets?

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May 31, 2019
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Last year, an alpha build of StarCraft Ghost was leaked. There's a good collection of textures and models.​
The textures are in dds format, but they have a similar 'look' to War3's textures, so they could probably be made to look good in the game.​
The models are in a format called '.nod' (C&C reference maybe?). They don't load in Magos' Model Editor (not that I expected them to).​
Just curious if anyone's ever tried playing around with the assets in this build.​

Firebat.jpg
GeneralWarfield_Head.jpg
HighTemplar.jpg
hydralisk.jpg
NovaFace04.jpg
NovaHead.jpg
NovaNew.jpg
NovaReduxFinal.jpg
SCVdriver.jpg
zergling.jpg
 
Level 29
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It was made with NOD Engine from Nihilistic Software.
I found the SDK docs with file format specs and everything (it would seem?) at Index of /nodsdk/Docs
And also someone who reverse engineered some of it, I think without the SDK docs above Starcraft Ghost .nod models - XeNTaX
Is there interest in these models? :peasant-thinking:
I don't know too much about WoW models, but I believe this format looks like an early version of what M2 became.
 
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