(2 ratings)
it uses ingame skins if you mean that. No need to import custom skins. It doesn't realy need a custom path, i think. I just imported it, opened in doodads editor a normal bridge, renamed it and changed the model file it used to this one.This is a great bridge but, wouldn't it need a custom tga file to work properly? Or does it work with another brides pathing?
it must have, but i'll check it again.No I mean for units to walk across it properly. I knew it used ingame textures lol.
yes, exactly
You mean this, and what tileset do you think will work well with Stranglethorn Vale in Warcraft III?
hm, i think sunken ruins alone would enough. Or if you want to mix them, sunken ruins and barrens maybe.Great bridge!
@Warlord, maybe mix of Ashenvale and Sunken Ruins?
ty my old friend! ^^ I'm still trying to improve oh, by the way, the models walk properly across it, check the model's discription!Great bridge model, 4/5
You've gotten much better at making models, Markos!
I've seen many RPGs and maps use this. Might as well do the same too =D
thx, buddyNice