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Hammer Bros. Missile

A missile for my Hammer Bro model.
You can get the Hammer Bro model here.


YOU MUST GIVE ME CREDITS IF YOU USE THIS MODEL IN YOUR MAP!!!

Feel free to edit this model for your projects as long as you credit me for the model you based it from.

Enjoy! ;)

Directories:
HammerBro.blp

Remove war3mapimported\ and restart World editor.

MDX file can have any path.

Keywords:
Hammerbros, Hammer, bros, hammerbro, bro, mario, mushroom kingdom, koopa
Contents

Hammer Bros. Missile (Model)

Reviews
11:14, 12th Oct 2008 Cavman: Tested, works, goes well with the Hammer bros model.

Moderator

M

Moderator

11:14, 12th Oct 2008
Cavman:
Tested, works, goes well with the Hammer bros model.
 
Level 26
Joined
Jun 15, 2006
Messages
2,651
the missile fits your model very well and also looks good. But I don´t like that you have to use a custom texture for it because this forces you to use this missile only for the kooper model. And ingame textures wouldn´t look very differently.

I think it would be nice if you would also create a missile like that without custom textures , because the model section lacks missiles
 
Level 6
Joined
Mar 7, 2007
Messages
233
the missile fits your model very well and also looks good. But I don´t like that you have to use a custom texture for it because this forces you to use this missile only for the kooper model. And ingame textures wouldn´t look very differently.

I think it would be nice if you would also create a missile like that without custom textures , because the model section lacks missiles


Why does it force you to use it for the hammer bro.?

I think its a very well done missile. And if I could I'd +rep. =/
Works fine in Magos' Model Editor, and looks great, I like the spinning effect it works well! =D
 
Level 26
Joined
Jun 15, 2006
Messages
2,651
It forces you to use it for the hammer bro ,because you have to import the hammer bro texture just for the use of this missile and why shouldn´t you also import the model when you already imported the texture.

Because when you would only import this missile you would import 6.88 kb for the model and 53,1(!) kb for the texture.
 
Level 6
Joined
Mar 7, 2007
Messages
233
It forces you to use it for the hammer bro ,because you have to import the hammer bro texture just for the use of this missile and why shouldn´t you also import the model when you already imported the texture.

Because when you would only import this missile you would import 6.88 kb for the model and 53,1(!) kb for the texture.

I might consider make a Non-custom texture version for non-mario stuffs.

You SHOULD use the custom texture just remove the hammer bro out of the texture and make the texture as small as it can be and re-wrap (To fit the new texture). The texture could be a lot smaller, I just assumed it was just a hammer texture. Remove and resize the texture and it would be even better. =)
 
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