• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Halo Sky (Cubemap Sky Template)

This bundle is marked as pending. It has not been reviewed by a staff member yet.
A demonstration of a sky model wrapped into a cubemap texture. The demo cubemap (The Halo ring sky) texture is made by me using Blender.

Feel free to use and modify the resources. Credits are appreciated. Do not redistribute.

Notes if you're using your own texture:
- Your cubemap texture must have a similar size and shape to the demo texture.
- Expect the image quality to be lower since it's converted to BLP1.
- The horizon might change with a different texture; you may need to readjust by rotating the sky model using an editor.

I might make a tutorial later.

Trees in the thumbnail are assets made by Fingolfin.

Halo Sky (Cubemap Sky Template) (Model)