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- May 9, 2014
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If there is something wrong with the resource, feel free to tell me.
EDIT: (July 29, 2017)
Removed Bump and first edit!
EDIT: (July 29, 2017)
Removed Bump and first edit!
Last edited:
Omni_AffectAir - A flag which determines whether a flying unit will be targeted.Omni_AffectMagicImmune - Determines whether a magic immune unit will be targeted.Omni_ContinueWhenDead - Determines whether the omnislash will go through even when the caster is dead.Omni_CheckAllies - Determines whether allies will be targeted.Omni_CheckEnemies - Determines whether enemies will be targeted.Omni_CheckRange - Determines whether targeted enemies in a group must be within range.Omni_StopWhenRooted - Determines whether the omnislash stops when the caster is snared (I am not sure if rooted has the same effect).Omni_TargetDead - Determines whether dead units are targeteable.Omni_TargetInvul - Determines whether invulnerable units are targeteable.Omni_TargetHidden - Determines whether hidden units (either through triggers or not visible) are targeteable.Omni_TargetStructure - Determines whether buildings are included.Omni_Target_WasDefined__Array - (New in v.1.3.0) - Determines whether the target was changed. (Not manipulable)Notation | Context |
| W | Writable |
| LW | Limited Writable |
| DO | Define-Only |
| NW | Not Writable |
udg_Omni_Caster - The unit who is the slasher in a given Omnislash instance.udg_Omni_Target - The unit who is the current target of a given Omnislash instance. (W).udg_Omni_Duration - The amount of time left for an instance.udg_Omni_Interval - The amount of time per slash.udg_Omni_Count - The amount of slashes to be made.udg_Omni_Range - The enumeration range of the acquisition of targets.udg_Omni_Damage - The amount of damage to be dealt to the omnislash target.udg_Omni_Group - The enumeration group used by the system.trigger ttboolean b