- Joined
- May 9, 2014
- Messages
- 1,819
If there is something wrong with the resource, feel free to tell me.
EDIT: (July 29, 2017)
Removed Bump and first edit!
EDIT: (July 29, 2017)
Removed Bump and first edit!
Last edited:
Omni_AffectAir
- A flag which determines whether a flying unit will be targeted.Omni_AffectMagicImmune
- Determines whether a magic immune unit will be targeted.Omni_ContinueWhenDead
- Determines whether the omnislash will go through even when the caster is dead.Omni_CheckAllies
- Determines whether allies will be targeted.Omni_CheckEnemies
- Determines whether enemies will be targeted.Omni_CheckRange
- Determines whether targeted enemies in a group must be within range.Omni_StopWhenRooted
- Determines whether the omnislash stops when the caster is snared (I am not sure if rooted has the same effect).Omni_TargetDead
- Determines whether dead units are targeteable.Omni_TargetInvul
- Determines whether invulnerable units are targeteable.Omni_TargetHidden
- Determines whether hidden units (either through triggers or not visible) are targeteable.Omni_TargetStructure
- Determines whether buildings are included.Omni_Target_WasDefined__Array
- (New in v.1.3.0) - Determines whether the target was changed. (Not manipulable)Notation | Context |
W | Writable |
LW | Limited Writable |
DO | Define-Only |
NW | Not Writable |
udg_Omni_Caster
- The unit who is the slasher in a given Omnislash instance.udg_Omni_Target
- The unit who is the current target of a given Omnislash instance. (W).udg_Omni_Duration
- The amount of time left for an instance.udg_Omni_Interval
- The amount of time per slash.udg_Omni_Count
- The amount of slashes to be made.udg_Omni_Range
- The enumeration range of the acquisition of targets.udg_Omni_Damage
- The amount of damage to be dealt to the omnislash target.udg_Omni_Group
- The enumeration group used by the system.trigger tt
boolean b