This is a GUI-based Missile System.
This is a missile system which features many missile possibilities and the number of missiles is not limited (MUI).
Features:
100% flexible Missile manipulation,
MUI,
many possibilities to change the missile,
Easy importing (if you activated automatic variable copy),
100% correct facing while the flight (thanks to Eccho for his Dummy),
Easier way of manipulating the model just by the string of the model,
Changeable size of the Missile
For further informations on each function read the explanation 1 and 2 inside of the map.
-redscores
thanks to moyack for his parabola system, thanks to NiddHogg-kun for a bit help with the easier model changing and the size change and thanks to DSG for helping me with the ZFacing function!
UPDATE 1.02{Added the functions: HealAndDamageBoolean, Heal and Damage}
UPDATE 1.03{Works now correct on flying units (the missile adapts the flying height of the target unit overtime)}
Keywords:
Missile, System, MUI