Hello guys, so I'd like to create list of items wich can be wearable by certain hero type.
Triggers should explain it all.
+rep and credits for help
Triggers should explain it all.
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Tessst
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Events
- Map initialization
- Conditions
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Actions
- -------- Druid item 1 = Staff --------
- -------- Druid item 2 = Leather Head --------
- -------- Druid item 3 = Boots --------
- -------- and like this i would register all items wearable by druid --------
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Events
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Test2
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Events
- Unit - A unit Acquires an item
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Conditions
- (Unit-type of (Triggering unit)) Equal to Druid
- (Item-type of (Item being manipulated)) Not equal to Druid_Items
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Actions
- Game - Display to (All players) the text: Massage
- Hero - Drop (Item being manipulated) from (Triggering unit)
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Events
+rep and credits for help