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Boots of Heroes
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Events
- Unit - A unit Acquires an item
- Conditions
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Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Hero manipulating item) has an item of type Boots of Speed) Equal to (==) True
- ((Hero manipulating item) has an item of type Gauntlets of Ogre Strength +3) Equal to (==) True
- ((Hero manipulating item) has an item of type Gloves of Haste) Equal to (==) True
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Then - Actions
- Item - Remove (Item carried by (Hero manipulating item) of type Boots of Speed)
- Item - Remove (Item carried by (Hero manipulating item) of type Gloves of Haste)
- Item - Remove (Item carried by (Hero manipulating item) of type Gauntlets of Ogre Strength +3)
- Hero - Create Boots of Heroes and give it to (Hero manipulating item)
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
And should i do this som other way?