- Joined
- Apr 2, 2004
- Messages
- 82
For those who have played Winter survival, this is a simple version of their item combine system:
Code:
Combo
Events
Unit - A unit Acquires an item
Conditions
Actions
-------- Magical Bracer --------
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item being manipulated)) Equal to Ring of Protection +3
((Hero manipulating item) has an item of type Robe of the Magi +6) Equal to True
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Ring of Protection +3)
Item - Remove (Item carried by (Hero manipulating item) of type Robe of the Magi +6)
Item - Create Magical Bracer at (Position of (Hero manipulating item))
Hero - Give (Last created item) to (Hero manipulating item)
Special Effect - Create a special effect attached to the origin of (Hero manipulating item) using Abilities\Spells\Items\AIil\AIilTarget.mdl
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item being manipulated)) Equal to Robe of the Magi +6
((Hero manipulating item) has an item of type Ring of Protection +3) Equal to True
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Ring of Protection +3)
Item - Remove (Item carried by (Hero manipulating item) of type Robe of the Magi +6)
Item - Create Magical Bracer at (Position of (Hero manipulating item))
Hero - Give (Last created item) to (Hero manipulating item)
Special Effect - Create a special effect attached to the origin of (Hero manipulating item) using Abilities\Spells\Items\AIil\AIilTarget.mdl
Else - Actions
-------- END --------