- Joined
- May 25, 2004
- Messages
- 1,484
I want to make a GUI Trigger for a Build Animation for any Dragon Roost.
Please note: I do realize I could just use Roost (Dragon) and Derivatives or Dragon Roosts with Birth and Decay animations and team colour and just import the models instead.
Would a GUI Trigger be possible?
BUILD ANIMATION:
Please note: I do realize I could just use Roost (Dragon) and Derivatives or Dragon Roosts with Birth and Decay animations and team colour and just import the models instead.
Would a GUI Trigger be possible?
BUILD ANIMATION:
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Dragon Roost Build
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Events
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Unit - A unit Begins construction
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Conditions
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(Unit-type of (Triggering unit)) Equal to Dragon Roost
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Actions
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Unit - Remove (Triggering unit) from the game
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Unit - Create 1 Orc Building for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
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Dragon Roost Complete
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Events
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Unit - A unit Finishes construction
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Conditions
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(Unit-type of (Triggering unit)) Equal to Orc Building
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Actions
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Unit - Remove (Triggering unit) from the game
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Unit - Create 1 Dragon Roost for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
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