- Joined
- May 3, 2008
- Messages
- 18
Hello everyone, i have decided to make a map that would use the left,right and up arrows for unit movement.
The units that should be controlled by this would be rotated so they seem 2D-ish:
Example:

This is the top-down view that the players in my map will have.
I tried making this by myself but i kept facedesking.
The units will have collision, will be ground units with changed animation height.
They will have spells, attack and movement speed. All of this shouldn't be that hard to make when i implement that movement system.
If possible use regions if you are trying to help me.
If someone does make this system, i will place his name in the credits as well as +rep him.
1.The players should be able to walk over a region(on the upper side of it) using < and > arrow keys.[+++]
2.Gravity should pull them down(to the first horizontal region beneath them) after they jump or move to a higher level(by jumping).[+++] [DONE]
3.They should be blocked by some regions(set up by me).[++] [DONE]
4.The players should be able to change their direction in midair while using ^+> or ^+< [+++]. But the range moved is decreased with each passing moment. [+]
If you have any questions, feel free to ask me.
EDIT: Done #2 and #3 myself(10th try).
The units that should be controlled by this would be rotated so they seem 2D-ish:
Example:

This is the top-down view that the players in my map will have.
I tried making this by myself but i kept facedesking.
The units will have collision, will be ground units with changed animation height.
They will have spells, attack and movement speed. All of this shouldn't be that hard to make when i implement that movement system.
If possible use regions if you are trying to help me.
If someone does make this system, i will place his name in the credits as well as +rep him.
1.The players should be able to walk over a region(on the upper side of it) using < and > arrow keys.[+++]
2.Gravity should pull them down(to the first horizontal region beneath them) after they jump or move to a higher level(by jumping).[+++] [DONE]
3.They should be blocked by some regions(set up by me).[++] [DONE]
4.The players should be able to change their direction in midair while using ^+> or ^+< [+++]. But the range moved is decreased with each passing moment. [+]
If you have any questions, feel free to ask me.
EDIT: Done #2 and #3 myself(10th try).
Last edited: