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Grievus

Submitted by Mc !
This bundle is marked as approved. It works and satisfies the submission rules.
General Grievous
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Credit Mc! when using this model in your map.

* How to Import?
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- Import Grievous.mdx to any path
- Import Textures\Grievus.blp to the Path Textures\Grievus.blp
- DON'T import any other texture!
- Save the map
- Done.

* The Model Causes World Edit to crash!
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- Don't import textures you are not supposed to

* OK, but now I can't open my map!
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- Get A mpq editor
- Remove the textures you were not supposed to import
- Also Remove the (attributes) file (you might need another listfile to do this)

* The color of the lightsabers doesn't match the ones of the Movie!
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If you feel it is so important, or might want to change the lightsaber's color, there is an easy way. Either use Yobgul's
file converter to edit the file in mdl format (text) or a hex editor to manually change the textures:

You would note 4 similar texture paths:

- "ReplaceableTextures\TeamGlow\TeamGlow06.blp"
- "ReplaceableTextures\TeamGlow\TeamGlow00.blp",
- "ReplaceableTextures\TeamGlow\TeamGlow01.blp",
- "ReplaceableTextures\TeamGlow\TeamGlow04.blp"

You can just change the numbers of them to any number from 0 to 11 , they are team colors so 00 will be Red and 1 would
be blue and etcetera.

Keywords:
star wars grievus
Contents

Grievus (Model)

Reviews
Moderator
» Wolverabid « Date: 1st of November, 2007 Approval status: Approved Rating: (10) Outstanding! Main points: [x] The model is stable and functions properly in Warcraft III. [x] The model displays properly in Warcraft3 Viewer.
  1. » Wolverabid «

    Date: 1st of November, 2007
    Approval status: Approved
    Rating: (10) Outstanding!

    Main points:
    [x] The model is stable and functions properly in Warcraft III.
    [x] The model displays properly in Warcraft3 Viewer.
     
  2. Mc !

    Mc !

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    Better shot:
    [​IMG]
     
  3. DeadDogNoGoWoof

    DeadDogNoGoWoof

    Joined:
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    i cant download right now. what did you change/fix?
     
  4. Vexorian

    Vexorian

    Joined:
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    Polycount, head, cape and the animations were completelly remade
     
  5. shadow999

    shadow999

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    i like it 5/5 :)
     
  6. Metal_Sonic

    Metal_Sonic

    Joined:
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    Woah, down from nearly 2k polies? GJ.
     
  7. <PMM>TerranUp16

    <PMM>TerranUp16

    Joined:
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    Lookng for a clan Mc!?
     
  8. bubba_911

    bubba_911

    Joined:
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    definitley better than last, now it's time to switch this model with ur other one
     
  9. titan_06

    titan_06

    Joined:
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    much bettr, but anims still need a litle work, but since im never gonna use it i wont put it down. gj
     
  10. Punisher_x

    Punisher_x

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    Very Impressive Mc 8) . Oh yah Titan 06 live with it or change them ur self.
     
  11. mr_psycho2000

    mr_psycho2000

    Joined:
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    the head is the only redeaming feature too this model, the cloak should not be there when hes attacking as it makes him look weird plus on the movie he never had it when he attacked. the head is perfect and looks great but compared to the bodie its really bad, animations or very basic and i would say even thou i cant animate dont work very well, hes a robot but he seems far more stiff than the general g in the movie, in the movie he was alot more agile this guy seems to have trouble walking. we all want 4 arms but 4 arms doesnt apear to be working too well. suggestion: as i said i dont know how to animate but maybe you can take what i say and see what you can do, clone 1 of his arms and create a set of animations for his attack on 1 arm then on the clone do the same animation but change its direction and the same with the other 2 arms so they apear to be working together but not in the same direction. forget the spinning animation its not needed too much and it would create more work than what is needed. all in all you really need to pay attention too the model look and shape before doing the animations because its the bodie that lets it down.
     
  12. Final Tyrant

    Final Tyrant

    Joined:
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    It sure does look better now, for the animations I had an idea of what you should base it off:

    The Barbarian in Diablo II when holding 2 small axes or something has a really cool stance, it would look pretty good for Grievous and all the attack animation could be based of off a simple stance like that, just an idea but this model is getting alot better.

    PS: I think the original lightsaber colours would also look better :)

    4/5
     
  13. TuRtLe_LoL

    TuRtLe_LoL

    Joined:
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    Very Collll The Best Model!! But The Other Grievous Face Was More Beautifull!! Now The Face Is Bad!
     
  14. twitch_tweak

    twitch_tweak

    Joined:
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    Well I remember you said you need to create a morph ability, and I have, but when he morphs he brings his other 2 arms out but simply a second later they dissappear... Maybe its the alternate form unit I was thinking, but idk any ideas??

    EDIT: Nvm I got it now, and man I love it! Awesome model bud!
     
  15. the KuKulzA

    the KuKulzA

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  16. Frxz

    Frxz

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    cool the moprh Animation owns :D :D
     
  17. Battleknight77

    Battleknight77

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    :!: OMG :!: THE GREATEST.... change the light sabres though..... :roll:
     
  18. Battleknight77

    Battleknight77

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    it is slightly too robotic... i kno that sounds dumb... but :) it does...
     
  19. Vexorian

    Vexorian

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    godamn wc3search trolls