General Grievous
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Credit Mc! when using this model in your map.
* How to Import?
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- Import Grievous.mdx to any path
- Import Textures\Grievus.blp to the Path Textures\Grievus.blp
- DON'T import any other texture!
- Save the map
- Done.
* The Model Causes World Edit to crash!
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- Don't import textures you are not supposed to
* OK, but now I can't open my map!
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- Get A mpq editor
- Remove the textures you were not supposed to import
- Also Remove the (attributes) file (you might need another listfile to do this)
* The color of the lightsabers doesn't match the ones of the Movie!
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If you feel it is so important, or might want to change the lightsaber's color, there is an easy way. Either use Yobgul's
file converter to edit the file in mdl format (text) or a hex editor to manually change the textures:
You would note 4 similar texture paths:
- "ReplaceableTextures\TeamGlow\TeamGlow06.blp"
- "ReplaceableTextures\TeamGlow\TeamGlow00.blp",
- "ReplaceableTextures\TeamGlow\TeamGlow01.blp",
- "ReplaceableTextures\TeamGlow\TeamGlow04.blp"
You can just change the numbers of them to any number from 0 to 11 , they are team colors so 00 will be Red and 1 would
be blue and etcetera.
Keywords:
star wars grievus