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Grick Model

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Level 32
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Jul 23, 2005
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I don't know if I've ver told you people, but I like D'n'D. ONe of my favorite critters from the Monster Manual is the Grick. A snake with tentacles and a beak. Every DM I've ever had I've convinced to let me have a grick as an animal companion when I play a Ranger or Druid, mostly through my knowledge of biology.

I've always wanted on in warcraft, so the otehr night I sat down and made one. Based it off of the Naga Siren model. Modified some of the animations.

Anyone have any suggestions on how it could be improved?
 

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  • GrickPreview.png
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  • Grick.mdx
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Level 4
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Jun 16, 2009
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Very cool, but his tendrils and head blend together too much, so it's a bit difficult to distinguish.
 
Level 16
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Good news first, I like D&D. Bad news, I hate gricks.

That said I still think your grick looks good. The proportions are well balanced (a grick look), and if you have a screenie of it expending all 4 tentacles it would give a better view of the model.

The only grouse I have is the pale green colour of its upper body. Perhaps it looks good on a w3 model, but if you wanted a more appropriate representation of its camouflage skin the colour should match its surroundings. (eg: dark coloured if it lived in dungeons/underground or tan/grey if it lived amongst rocks) If someone asked me I'd say this grick lives in a zen garden.

Overall, good model (even if its a grick)
 
Level 15
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1,651
mm, never heard of Gricks, but this one looks cool and gonna be a useful model even outside of DnD
would even fit with Faceless ones for WC imho
 
Level 32
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Jul 23, 2005
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1,685
Good news first, I like D&D. Bad news, I hate gricks.

That said I still think your grick looks good. The proportions are well balanced (a grick look), and if you have a screenie of it expending all 4 tentacles it would give a better view of the model.

The only grouse I have is the pale green colour of its upper body. Perhaps it looks good on a w3 model, but if you wanted a more appropriate representation of its camouflage skin the colour should match its surroundings. (eg: dark coloured if it lived in dungeons/underground or tan/grey if it lived amongst rocks) If someone asked me I'd say this grick lives in a zen garden.

Overall, good model (even if its a grick)

There actually is a way to do that, but would require some seriouse mpq editing, or mapping onto ingame cliff skins. I could make another model that dose the later.
 
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